chore: update /murmurations
dc02f14b
1 file(s) · +3 −3
| 4 | 4 | ||
| 5 | 5 | const meta = { |
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| 6 | 6 | title: "Murmurations", |
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| 7 | - | description: "Boids simulation — emergent flocking from local rules", |
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| 7 | + | description: "Birds, math, and poetry in motion", |
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| 8 | 8 | }; |
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| 9 | 9 | --- |
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| 10 | 10 | ||
| 69 | 69 | <h2 class="mb-2 text-sm font-semibold">Boids & Starlings</h2> |
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| 70 | 70 | <p class="mb-2"> |
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| 71 | 71 | A <em>murmuration</em> is the swirling, shape-shifting flight of thousands of starlings at dusk. |
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| 72 | - | No leader directs them; coherence emerges from each bird reacting to its closest neighbors. |
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| 72 | + | There is no leader, rather coherence emerges from each bird reacting to its closest neighbors. |
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| 73 | 73 | </p> |
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| 74 | 74 | <p class="mb-2"> |
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| 75 | 75 | This simulation uses <a class="underline" href="https://en.wikipedia.org/wiki/Boids" target="_blank" rel="noreferrer">Craig Reynolds' boids algorithm</a>. |
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| 81 | 81 | <li><strong>Cohesion</strong> (steer toward neighbor center)</li> |
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| 82 | 82 | </ol> |
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| 83 | 83 | <p> |
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| 84 | - | Real starlings track ~7 nearest neighbors regardless of distance: topological, not metric. |
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| 84 | + | Real starlings track ~7 nearest neighbors regardless of distance. |
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| 85 | 85 | That fixed count is why turning waves cross the flock so fast and stay crisp at any density. |
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| 86 | 86 | </p> |
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| 87 | 87 | <br/> |
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