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28 |
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and all this hype about remote control through a 9P service, I only |
| 29 |
29 |
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want to manage my windows in a simple, but dynamic way. wmii never got |
| 30 |
30 |
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finished because I listened to users, who proposed arbitrary ideas I |
| 31 |
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considered useful. This resulted in an extreme <a href="http://www.jwz.org/doc/cadt.html">CADT</a> |
| 32 |
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development model, which was a mistake. Thus the philosophy of |
| 33 |
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dwm is simply <i>to fit my needs</i> (maybe yours as well). That's it. |
|
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considered useful. This resulted in an extreme <a |
|
32 |
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href="http://www.jwz.org/doc/cadt.html">CADT</a> development model, |
|
33 |
+ |
which was a mistake. Thus the philosophy of dwm is simply <i>to fit my |
|
34 |
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needs</i> (maybe yours as well). That's it. |
| 34 |
35 |
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</p> |
| 35 |
|
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<h3>Differences to wmii</h3 |
|
36 |
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<h3>Differences to ion, larswm, and wmii</h3> |
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37 |
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<p> |
| 37 |
|
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In contrast to wmii, dwm is only a window manager, and nothing else. |
| 38 |
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Hence, it is much smaller, faster and simpler. |
|
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In contrast to ion, larswm, and wmii, dwm is much smaller, faster and simpler. |
| 39 |
39 |
|
</p> |
| 40 |
40 |
|
<ul> |
| 41 |
41 |
|
<li> |
| 42 |
|
- |
dwm has no 9P support, no editable tagbars, no shell-based |
| 43 |
|
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configuration and remote control and comes without any additional |
| 44 |
|
- |
tools like printing the selection or warping the mouse. |
|
42 |
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dwm has no Lua integration, no 9P support, no menu, no editable |
|
43 |
+ |
tagbars, no shell-based configuration, no remote control, and comes |
|
44 |
+ |
without any additional tools like printing the selection or warping |
|
45 |
+ |
the mouse. |
| 45 |
46 |
|
</li> |
| 46 |
47 |
|
<li> |
| 47 |
48 |
|
dwm is only a single binary, it's source code is intended to never |
| 48 |
49 |
|
exceed 2000 SLOC. |
| 49 |
50 |
|
</li> |
| 50 |
51 |
|
<li> |
| 51 |
|
- |
dwm is customized through editing its source code, that makes it |
| 52 |
|
- |
extremely fast and secure - it does not process any input data which |
| 53 |
|
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hasn't been known at compile time, except window title names. |
|
52 |
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dwm is based on tagging and dynamic window management (however |
|
53 |
+ |
simpler than ion, wmii or larswm). It manages windows in |
|
54 |
+ |
tiling and floating modes. Either mode can be applied dynamically, |
|
55 |
+ |
depending on the application in use and the task performed. |
| 54 |
56 |
|
</li> |
| 55 |
57 |
|
<li> |
| 56 |
|
- |
dwm is based on tagging and dynamic window management (however simpler |
| 57 |
|
- |
than wmii or larswm). |
|
58 |
+ |
dwm don't distinguishes between layers, there is no floating or |
|
59 |
+ |
tiled layer. Wether the clients of currently selected tag are in |
|
60 |
+ |
tiled mode or not, you can re-arrange all clients on the fly. |
|
61 |
+ |
Popup- and fixed-size windows are treated floating, however. |
| 58 |
62 |
|
</li> |
| 59 |
63 |
|
<li> |
| 60 |
|
- |
dwm don't distinguishes between layers, there is no floating or |
| 61 |
|
- |
managed layer. Wether the clients of currently selected tag are |
| 62 |
|
- |
managed or not, you can re-arrange all clients on the fly. Popup- |
| 63 |
|
- |
and fixed-size windows are treated unmanaged. |
|
64 |
+ |
dwm is customized through editing its source code, that makes it |
|
65 |
+ |
extremely fast and secure - it does not process any input data |
|
66 |
+ |
which hasn't been known at compile time, except window title names |
|
67 |
+ |
and status text read from standard input. You don't have to learn |
|
68 |
+ |
Lua/sh/ruby or some weird configuration file format (like X |
|
69 |
+ |
resource files), beside C to customize it for your needs, |
|
70 |
+ |
you <b>only</b> have to learn C. |
|
71 |
+ |
</li> |
|
72 |
+ |
<li> |
|
73 |
+ |
Because dwm is customized through editing its source code, it's |
|
74 |
+ |
pointless to make binary packages of it. This keeps its userbase |
|
75 |
+ |
small and elitist. No novices asking stupid questions. |
| 64 |
76 |
|
</li> |
| 65 |
77 |
|
<li> |
| 66 |
78 |
|
dwm uses 1-pixel borders to provide the maximum of screen real |
| 67 |
|
- |
estate to clients. Small titlebars are only drawn in front of unfocused |
| 68 |
|
- |
clients. |
|
79 |
+ |
estate to clients. Small titlebars are only drawn in front of |
|
80 |
+ |
unfocused clients. |
| 69 |
81 |
|
</li> |
| 70 |
82 |
|
<li> |
| 71 |
|
- |
dwm reads from <b>stdin</b> to print arbitrary status text (like the |
| 72 |
|
- |
date, load, battery charge). That's much simpler than larsremote, |
| 73 |
|
- |
wmiir and what not... |
|
83 |
+ |
dwm reads from standard input to print arbitrary status text (like |
|
84 |
+ |
the date, load, battery charge). That's much simpler than |
|
85 |
+ |
larsremote, wmiir and what not... |
| 74 |
86 |
|
</li> |
| 75 |
87 |
|
<li> |
| 76 |
|
- |
Anselm <b>does not</b> want any feedback to dwm. If you ask for support, |
| 77 |
|
- |
feature requests, or if you report bugs, they will be <b>ignored</b> |
| 78 |
|
- |
with a high chance. dwm is only intended to fit Anselms needs. |
| 79 |
|
- |
However you are free to download and distribute/relicense it, with the |
| 80 |
|
- |
conditions of the <a href="http://wmii.de/cgi-bin/hgwebdir.cgi/dwm?f=f10eb1139362;file=LICENSE;style=raw">MIT/X Consortium license</a>. |
|
88 |
+ |
dwm is only intended to fit Anselms needs. That means, Anselm |
|
89 |
+ |
<b>does not</b> want feedback to dwm. If you ask for support, |
|
90 |
+ |
feature requests, or if you report "bugs" (<i>real bugs are welcome |
|
91 |
+ |
though</i>), they will be <b>ignored</b> with a high |
|
92 |
+ |
chance. However you are free to download and distribute/relicense |
|
93 |
+ |
it, with the conditions of the <a |
|
94 |
+ |
href="http://wmii.de/cgi-bin/hgwebdir.cgi/dwm?f=f10eb1139362;file=LICENSE;style=raw">MIT/X Consortium license</a>. |
| 81 |
95 |
|
</li> |
| 82 |
96 |
|
</ul> |
|
97 |
+ |
<h3>Documentation</h3> |
|
98 |
+ |
There is a <a href="http://wmii.de/cgi-bin/man/man2html?query=dwm">man page</a>. |
| 83 |
99 |
|
<h3>Screenshot</h3> |
| 84 |
100 |
|
<p> |
| 85 |
101 |
|
<a href="http://wmii.de/shots/dwm-20060714.png">Click here for a screenshot</a> (20060714) |