s/TILED/TILE/g 41ba7a79
Anselm R. Garbe · 2006-08-25 15:16 3 file(s) · +3 −3
config.arg.h +1 −1
16 16
#define STATUSBGCOLOR		"#dddddd"
17 17
#define STATUSFGCOLOR		"#222222"
18 18
#define FLOATSYMBOL		"><"
19 -
#define TILEDSYMBOL		"|="
19 +
#define TILESYMBOL		"|="
20 20
21 21
#define MODKEY			Mod1Mask
22 22
#define MASTERW			60 /* percent */
config.default.h +1 −1
16 16
#define STATUSBGCOLOR		"#dddddd"
17 17
#define STATUSFGCOLOR		"#222222"
18 18
#define FLOATSYMBOL		"~"
19 -
#define TILEDSYMBOL		"#"
19 +
#define TILESYMBOL		"#"
20 20
21 21
#define MODKEY			Mod1Mask
22 22
#define MASTERW			60 /* percent */
draw.c +1 −1
99 99
	dc.x = dc.y = 0;
100 100
	dc.w = bw;
101 101
102 -
	drawtext(arrange == dotile ? TILEDSYMBOL : FLOATSYMBOL, dc.status, False);
102 +
	drawtext(arrange == dotile ? TILESYMBOL : FLOATSYMBOL, dc.status, False);
103 103
	dc.w = modew;
104 104
	for(i = 0; i < ntags; i++) {
105 105
		dc.x += dc.w;