removed spow(x, 0); calls, I did them for consistency's sake, but it should be rather obvious how the scaling works anyways 2cd16097
Anselm R. Garbe · 2007-08-05 16:00 1 file(s) · +3 −3
layout.c +3 −3
43 43
				sum += spow(vratio, i);
44 44
			mscale = wah / sum;
45 45
			if(vratio >= 1)
46 -
				mmaxtile = bh > (mscale * spow(vratio, 0));
46 +
				mmaxtile = bh > mscale;
47 47
			else
48 48
				mmaxtile = bh > (mscale * spow(vratio, n - 1));
49 49
		}
55 55
				sum += spow(vratio, i);
56 56
			sscale = wah / sum;
57 57
			if(vratio >= 1) {
58 -
				mmaxtile = bh > (mscale * spow(vratio, 0));
59 -
				smaxtile = bh > (sscale * spow(vratio, 0));
58 +
				mmaxtile = bh > mscale;
59 +
				smaxtile = bh > sscale;
60 60
			}
61 61
			else {
62 62
				mmaxtile = bh > (mscale * spow(vratio, nmaster - 1));