applied Eric Mertens patch to mainstream dwm, however this needs testing 04de5720
Anselm R. Garbe · 2007-10-16 19:07 1 file(s) · +31 −28
dwm.c +31 −28
1036 1036
	XWindowChanges wc;
1037 1037
1038 1038
	if(sizehints) {
1039 -
		if(c->minay > 0 && c->maxay > 0 && (h - c->baseh) > 0 && (w - c->basew) > 0) {
1040 -
			dx = (double)(w - c->basew);
1041 -
			dy = (double)(h - c->baseh);
1042 -
			min = (double)(c->minax) / (double)(c->minay);
1043 -
			max = (double)(c->maxax) / (double)(c->maxay);
1044 -
			ratio = dx / dy;
1045 -
			if(max > 0 && min > 0 && ratio > 0) {
1046 -
				if(ratio < min) {
1047 -
					dy = (dx * min + dy) / (min * min + 1);
1048 -
					dx = dy * min;
1049 -
					w = (int)dx + c->basew;
1050 -
					h = (int)dy + c->baseh;
1051 -
				}
1052 -
				else if(ratio > max) {
1053 -
					dy = (dx * min + dy) / (max * max + 1);
1054 -
					dx = dy * min;
1055 -
					w = (int)dx + c->basew;
1056 -
					h = (int)dy + c->baseh;
1057 -
				}
1058 -
			}
1039 +
		/* set minimum possible */
1040 +
		if (w < 1)
1041 +
			w = 1;
1042 +
		if (h < 1)
1043 +
			h = 1;
1044 +
1045 +
		/* temporarily remove base dimensions */
1046 +
		w -= c->basew;
1047 +
		h -= c->baseh;
1048 +
1049 +
		/* adjust for aspect limits */
1050 +
		if (c->minay > 0 && c->maxay > 0 && c->minax > 0 && c->maxax > 0) {
1051 +
			if (w * c->maxay > h * c->maxax)
1052 +
				w = h * c->maxax / c->maxay;
1053 +
			else if (w * c->minay < h * c->minax)
1054 +
				h = w * c->minay / c->minax;
1059 1055
		}
1060 -
		if(c->minw && w < c->minw)
1056 +
1057 +
		/* adjust for increment value */
1058 +
		if(c->incw)
1059 +
			w -= w % c->incw;
1060 +
		if(c->inch)
1061 +
			h -= h % c->inch;
1062 +
1063 +
		/* restore base dimensions */
1064 +
		w += c->basew;
1065 +
		h += c->baseh;
1066 +
1067 +
		if(c->minw > 0 && w < c->minw)
1061 1068
			w = c->minw;
1062 -
		if(c->minh && h < c->minh)
1069 +
		if(c->minh > 0 && h < c->minh)
1063 1070
			h = c->minh;
1064 -
		if(c->maxw && w > c->maxw)
1071 +
		if(c->maxw > 0 && w > c->maxw)
1065 1072
			w = c->maxw;
1066 -
		if(c->maxh && h > c->maxh)
1073 +
		if(c->maxh > 0 && h > c->maxh)
1067 1074
			h = c->maxh;
1068 -
		if(c->incw)
1069 -
			w -= (w - c->basew) % c->incw;
1070 -
		if(c->inch)
1071 -
			h -= (h - c->baseh) % c->inch;
1072 1075
	}
1073 1076
	if(w <= 0 || h <= 0)
1074 1077
		return;