changing MASTER value from percent into per mill 0384faee
Anselm R. Garbe · 2006-10-05 18:18 4 file(s) · +9 −9
config.arg.h +3 −3
20 20
#define STATUSBGCOLOR		"#222222"
21 21
#define STATUSFGCOLOR		"#9999cc"
22 22
23 -
#define MASTER			60 /* percent */
23 +
#define MASTER			600 /* per mill */
24 24
#define MODKEY			Mod1Mask
25 25
26 26
#define KEYS \
37 37
	{ MODKEY,			XK_k,		focusprev,	{ 0 } }, \
38 38
	{ MODKEY,			XK_Return,	zoom,		{ 0 } }, \
39 39
	{ MODKEY,			XK_b,		togglestackpos,	{ 0 } }, \
40 -
	{ MODKEY,			XK_g,		resizecol,	{ .i = 1 } }, \
41 -
	{ MODKEY,			XK_s,		resizecol,	{ .i = -1 } }, \
40 +
	{ MODKEY,			XK_g,		resizecol,	{ .i = 10 } }, \
41 +
	{ MODKEY,			XK_s,		resizecol,	{ .i = -10 } }, \
42 42
	{ MODKEY|ShiftMask,		XK_1,		tag,		{ .i = 0 } }, \
43 43
	{ MODKEY|ShiftMask,		XK_2,		tag,		{ .i = 1 } }, \
44 44
	{ MODKEY|ShiftMask,		XK_3,		tag,		{ .i = 2 } }, \
config.default.h +3 −3
20 20
#define STATUSBGCOLOR		"#dddddd"
21 21
#define STATUSFGCOLOR		"#222222"
22 22
23 -
#define MASTER			60 /* percent */
23 +
#define MASTER			600 /* per mill */
24 24
#define MODKEY			Mod1Mask
25 25
26 26
#define KEYS \
31 31
	{ MODKEY|ShiftMask,		XK_Tab,		focusprev,	{ 0 } }, \
32 32
	{ MODKEY,			XK_Return,	zoom,		{ 0 } }, \
33 33
	{ MODKEY,			XK_b,		togglestackpos,	{ 0 } }, \
34 -
	{ MODKEY,			XK_g,		resizecol,	{ .i = 1 } }, \
35 -
	{ MODKEY,			XK_s,		resizecol,	{ .i = -1 } }, \
34 +
	{ MODKEY,			XK_g,		resizecol,	{ .i = 10 } }, \
35 +
	{ MODKEY,			XK_s,		resizecol,	{ .i = -10 } }, \
36 36
	{ MODKEY|ShiftMask,		XK_1,		tag,		{ .i = 0 } }, \
37 37
	{ MODKEY|ShiftMask,		XK_2,		tag,		{ .i = 1 } }, \
38 38
	{ MODKEY|ShiftMask,		XK_3,		tag,		{ .i = 2 } }, \
config.mk +1 −1
1 1
# dwm version
2 -
VERSION = 1.8
2 +
VERSION = 1.9
3 3
4 4
# Customize below to fit your system
5 5
view.c +2 −2
110 110
		n++;
111 111
112 112
	if(stackpos == StackBottom) {
113 -
		md = ((sh - bh) * master) / 100;
113 +
		md = ((sh - bh) * master) / 1000;
114 114
		stackw = sw;
115 115
		stackh = sh - bh - md;
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	}
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	else {
118 -
		md = (sw * master) / 100;
118 +
		md = (sw * master) / 1000;
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		stackw = sw - md;
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		stackh = sh - bh;
121 121
	}