| 1 | # backend = "glx"; |
| 2 | # glx-copy-from-front = false; |
| 3 | # |
| 4 | # active-opacity = 1; |
| 5 | # inactive-opacity = 1; |
| 6 | # frame-opacity = 1; |
| 7 | # inactive-opacity-override = false; |
| 8 | # blur-background = true; |
| 9 | # blur-background-exclude = [ |
| 10 | # "window_type = 'dock'", |
| 11 | # ]; |
| 12 | # |
| 13 | # blur-method = "dual_kawase"; |
| 14 | # blur-strength = 8; |
| 15 | |
| 16 | fading = true; |
| 17 | fade-delta = 2; |
| 18 | no-fading-openclose = false; |
| 19 | |
| 20 | fade-exclude = [ ]; |
| 21 | |
| 22 | wintypes: |
| 23 | { |
| 24 | dock = { |
| 25 | shadow = false; |
| 26 | }; |
| 27 | }; |
| 28 | |
| 29 | # opacity-rule = [ |
| 30 | # "90:class_g = 'URxvt'", |
| 31 | # "90:class_g = 'Alacritty' && focused", |
| 32 | # "70:class_g = 'Alacritty' && !focused" |
| 33 | # ]; |